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2016 |
Simon Alexanderson, Carol O'Sullivan, and Jonas Beskow |
Robust online motion capture labeling of finger markers 9th International ACM Conference on Motion in Games (MIG '16. DOI: http://dx.doi.org/10.1145/2994258.2994264 |
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2008 |
Ladislav Kavan, Simon Dobbyn, Steven Collins, Jiri ára, Carol O'Sullivan |
Polypostors: 2D polygonal impostors for 3D crowds ACM SIGGRAPH Symposium on interactive 3D Graphics and Games, pp149-155. DOI: http://dx.doi.org/10.1145/1342250.1342273 |
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2010 |
Cathy Ennis, Rachel McDonnell, Carol O'Sullivan |
Seeing is Believing: Body Motion Dominates in Multisensory Conversations ACM Transactions on Graphics (SIGGRAPH 2010), 29(3). DOI: http://dx.doi.org/10.1145/1833351.1778828 |
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2010 |
J. Hodgins, S.Joerg, C. O'Sullivan, S.I. Park, M. Mahler |
The Saliency of Anomalies in Animated Human Characters ACM Transactions on Applied Perception, 7(4). DOI: http://doi.acm.org/10.1145/1823738.1823740 |
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2011 |
Patrick Paczkowski, Min H. Kim, Yann Morvan, Julie Dorsey, Holly Rushmeier, and Carol O'Sullivan |
Insitu: Sketching Architectural Designs in Context ACM Transactions on Graphics, 30(6), pp182:1-182:10. DOI: http://doi.acm.org/10.1145/2070781.2024216 |
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2001 |
O'Sullivan, C. and Dingliana, J. |
Collisions and Perception ACM TRANSACTIONS ON GRAPHICS, 20, pp151-168. DOI: http://doi.acm.org/10.1145/501786.501788 |
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2002 |
McNamee, B., Dobbyn, S., Cunningham, P., O'Sullivan, C. |
Men behaving appropriately: integrating the role passing technique into the ALOHA system AISB'02 symposium: Animating Expressive Characters for Social Interactions, pp59-62 |
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2002 |
Peters, C. and O'Sullivan, C. |
Vision-based reaching for autonomous virtual humans AISB'02 symposium: Animating Expressive Characters for Social Interactions, pp69-72 |
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2006 |
Ljiljana Skrba, Simon Dobbyn, Rachel McDonnell and Carol O'Sullivan |
Animating Dolly: Real-time Herding and Rendering of Sheep Eurographics Ireland Workshop, pp7-12 |
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2010 |
R. McDonnell, C. O'Sullivan |
Movements and voices affect perceived sex of virtual conversers ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV10) , pp25-128. DOI: http://doi.acm.org/10.1145/1836248.1836272 |
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2011 |
Micheal Larkin and Carol O'Sullivan |
Perception of Simplification Artifacts for Animated Characters ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualisation (APGV11), pp93-100. DOI: http://doi.acm.org/10.1145/2077451.2077469 |
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2007 |
Rachel McDonnell, Sophie Joerg, Jessica Hodgins, Fiona Newell, Carol O'Sullivan |
Virtual Shapers & Movers: Form and Motion affect Sex Perception APGV'07: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, 253, pp7 - 10 . DOI: http://dx.doi.org/10.1145/1272582.1272584 |
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2007 |
Yann Morvan and Carol O'Sullivan |
A Perceptual Approach to Trimming Unstructured Lumigraphs APGV'07: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, pp61 - 68. DOI: http://dx.doi.org/10.1145/1272582.1272594 |
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2000 |
Gareth Bradshaw and Carol O'Sullivan |
Extracting geometric models from medieval moundling profiles for case-based reasoning Knowledge-Based Intelligent Engineering Systems (KES'00), pp531-536. DOI: http://dx.doi.org/10.1109/KES.2000.884104 |
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2005 |
Andrew Brosnan, Simon Dobbyn, John Hamill, Carol O'Sullivan |
Animating Humans on Handlheld Devices for Interactive Gaming 18th International Conference on Computer Animation and Social Agents, pp55-60 |
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2005 |
Brosnan, A., Hamill, J., and O'Sullivan, C. A.. |
Geometry reduction for urban simulation on handheld devices Sixth Eurographics Irish Chapter Workshop on Computer Graphics (2005) , pp17-24 |
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2000 |
Fabio Ganovelli, John Dingliana and Carol O'Sullivan |
BucketTree: improving collision detection between deformable objects Spring Conference in Computer Graphics, pp156-163 |
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2011 |
Brian Cullen and Carol O'Sullivan |
Symmetry Hybrids Computational Aesthetics in Graphics, Visualization, and Imaging, pp33-38. DOI: http://dx.doi.org/10.1145/2030441.2030448 |
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2006 |
Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan. |
Crowd Creation Pipeline for Games the 9th International Conference on Computer Games, CGames 2006, pp183-190 |
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2002 |
Carol O¿Sullivan, Justine Cassell, Hannes Vilhjalmsson, John Dingliana, Simon Dobbyn, Brian McNamee, Christopher Peters, Tha... |
Levels of detail for crowds and groups Computer Graphics Forum, 21(4), pp733-742. DOI: http://dx.doi.org/10.1111/1467-8659.00631 |
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2002 |
Christopher Peters and Carol O'Sullivan |
Synthetic Vision and Memory for Autonomous Virtual Humans Computer Graphics Forum, 21(4), pp743-752. DOI: http://dx.doi.org/10.1111/1467-8659.00632 |
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2002 |
Rossi, C., O'Sullivan, C. |
Distributed Multi-user Urban Simulation. Eurographics Irish Chapter Workshop Proceedings, pp41-46 |
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2002 |
Carol O'Sullivan, Justine Cassell, Hannes Vilhjalmsson, Simon Dobbyn, Christopher Peters, William Leeson, Thanh Giang, John D... |
Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Conversational Behaviour. Eurographics Irish Chapter Worjkshop., pp15-20 |
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2005 |
Dobbyn, Simon and Hamill, John and O'Connor, Keith and O'Sullivan, Carol |
Geopostors: a real-time geometry/impostor crowd rendering system Proceedings of the ACM SIGGRAPH 2005 Symposium on Interactive 3D Graphics and Games (SI3D) , pp95-102. DOI: http://dx.doi.org/10.1145/1186822.1073290 |
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2003 |
John Hamill and Carol O'Sullivan |
Virtual Dublin: A Framework for Real-Time Urban Simulation Journal of WSCG, 11, pp221-225 |
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2001 |
Carol O'Sullivan, John Dingliana, Fabio Ganovelli and Gareth Bradshaw |
T6: collision handling for virtual environments Eurographics 2001 Tutorials, pp1-35 |
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2012 |
Adrian Jarabo, Tom Van Eyck, Veronica Sundstedt, Kavita Bala, Diego Gutierrez and Carol O'Sullivan |
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes Computer Graphics Forum, 31(2), pp565-574. DOI: http://dx.doi.org/10.1111/j.1467-8659.2012.03057.x |
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2001 |
Fabio Ganovelli and Carol O'Sullivan |
Animating cuts with on-the-fly re-meshing Eurographics 2001 short papers proceedings, pp243-247 |
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2005 |
John Hamill, Rachel McDonnell, Simon Dobbyn and Carol O'Sullivan |
Perceptual evaluation of impostor representations for virtual humans and buildings Computer Graphics Forum, 24(3), pp623-633. DOI: http://dx.doi.org/10.1111/j.1467-8659.2005.00887.x |
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2006 |
Daniel Thalmann, Pablo de Heras Ciechomski, Carol O'Sullivan and Simon Dobbyn |
Populating Virtual Environments with Crowds Eurographics, 2, pp869-964 |
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2006 |
Simon Dobbyn, Rachel McDonnell, Ladislav Kavan, Steven Collins and Carol O'Sullivan |
Clothing the Masses: Real-Time Clothed Crowds With Variation. Eurographics Short Papers proceedings , pp103-106 |
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2006 |
Yann Morvan, Carol O'Sullivan |
Harnessing the human visual system for image based modeling: an interaction system Eurographics short papers proceedings, pp57-60 |
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2011 |
C. Ennis, C. Peters, C. O'Sullivan |
Perceptual Effects of Scene Context And Viewpoint for Virtual Pedestrian Crowds ACM Transactions on Applied Perception, 8(2), pp10:1-10:22. DOI: http://doi.acm.org/10.1145/1870076.1870078 |
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2003 |
Carol O'Sullivan, John Dingliana, Thanh Giang and Mary K. Kaiser |
Evaluating the visual fidelity of physically based animations ACM Transactions on Graphics, 22(3), pp527-536. DOI: http://doi.acm.org/10.1145/1201775.882303 |
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2003 |
O'Sullivan, C. Dingliana, J. and Howlett, S. |
Eye movements and interactive graphics The Mind's Eyes: Cognitive and Applied Aspects of Eye Movement Research, pp555-571 |
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2010 |
M. Garcia, M.A. Otaduy and C. O'Sullivan |
Perceptually Validated Global/Local Deformations Computer Animation and Virtual Worlds, 21(2), pp245-254. DOI: http://dx.doi.org/10.1002/cav.371 |
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2006 |
Thanh Giang and Carol O'Sullivan |
Approximate Collision Response using Closest Feature Maps Computers and Graphics, 30(3), pp423-431. DOI: http://dx.doi.org/10.1016/j.cag.2006.02.019 |
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2000 |
Thanh Giang, Robert Mooney, Christopher Peters sand Carol O'Sullivan |
ALOHA: Adaptive Level Of detail for Human Animation: towards and new framework EUROGRAPHICS 2000 short paper proceedings, pp71-77 |
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2003 |
Giang, T., Bradshaw, G. and O'Sullivan, C. |
Complementarity based multiple point collision resolution Eurographics Ireland, pp1-7 |
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2005 |
Giang, T., and O'Sullivan, C. |
Closest Feature Maps For Time-Critical Collision Handling Proceedings of the 2nd Workshop on Virtual Reality and Physical Simulation, pp65-72 |
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2000 |
John Dingliana and Carol O'Sullivan |
Graceful degradation of collision handling in physically based animation Computer Graphics Forum (EG2000), 19(3), pp239-247. DOI: http://dx.doi.org/10.1111/1467-8659.00416 |
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2004 |
S. Howlett, J. Hamill and C. O'Sullivan, |
An experimental approach to predicting saliency for simplified polygonal models Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV), pp57-64. DOI: http://doi.acm.org/10.1145/1012551.1012562 |
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2005 |
Howlett, S., Lee, R., and O'Sullivan, C. |
A framework for comparing task performance in real and virtual scenes ACM symposium on Applied Perception in Graphics and Visualisation, pp119-122. DOI: http://doi.acm.org/10.1145/1080402.1080423 |
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2005 |
Sarah Howlett, John Hamill and Carol O'Sullivan |
Predicting and Evaluating Saliency for Simplified Polygonal Models. ACM Transactions on Applied Perception, 2(3), pp286-308. DOI: http://doi.acm.org/10.1145/1077399.1077406 |
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2003 |
Brian MacNamee, Simon Dobbyn, Padraig Cunningham, Carol O'Sullivan |
Simulating Virtual Humans Across Diverse Situations Intelligent Virtual Agents (IVA'03), pp159-168 |
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2000 |
William Leeson, Carol O'Sullivan and Steven Collins, |
EFFIGI: An Efficient Framework for Implementing Global Illumination. The 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media., pp62-69 |
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2000 |
Leo Talbot, Carol O'Sullivan |
Analysis of visibility masks and resultant image quality EUROGRAPHICS workshop on Parallel Graphics and Visualization , pp75-80 |
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2000 |
Levey, E., Peters, C. and O'Sullivan, C. |
New metrics for evaluation of collision detection techniques The 8th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media., pp140-146 |
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2000 |
Niall Linden, Hugh Reynolds and Carol O'Sullivan |
Real-time implicit bulging and area preservation The 18th EUROGRAPHICS UK Conference (EGUK'00), pp25-32 |
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2006 |
Michael Manzke, Ross Brennan, Keith O'Conor, John Dingliana and Carol O'Sullivan |
A scalable and reconfigurable shared-memory graphics architecture International Conference on Computer Graphics and Interactive Techniques (ACM SIGGRAPH 2006 Sketches), pp182-182. DOI: http://doi.acm.org/10.1145/1179849.1180077 |