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2020 |
Alakkari, S. and Dingliana, J. |
An acceleration scheme for mini-batch, streaming PCA 30th British Machine Vision Conference 2019, BMVC 2019 |
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2012 |
Andrew Corcoran and John Dingliana |
Real-Time Illumination for Two-Level Volume Rendering International Symposium on Visual Computing, 7431, pp544-555. DOI: http://dx.doi.org/10.1007/978-3-642-33179-4_52 |
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2012 |
Andrew Corcoran and John Dingliana |
Image Space Adaptive Volume Rendering Conference on Visualisation and Data Analysis 2012, pp82940M-82940M-9. DOI: http://dx.doi.org/10.1117/12.906658 |
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2010 |
Andrew Corcoran, Niall Redmond and John Dingliana |
Perceptual enhancement of two-level volume rendering Computers & Graphics, 34(4), pp4009-4031. DOI: http://dx.doi.org/10.1016/j.cag.2010.03.014 |
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2009 |
Bartosz Fabianowski and John Dingliana |
Interactive Global Photon Mapping Eurographics Symposium on Rendering (EGSR), pp1151-1159. DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01492.x |
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2009 |
Bartosz Fabianowski and John Dingliana |
Compact BVH Storage for Ray Tracing and Photon Mapping Eurographics Ireland 2009, pp1-8 |
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2009 |
Bartosz Fabianowski and John Dingliana |
Interactive Global Photon Mapping Computer Graphics Forum, 28(4), pp1151-1159. DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01492.x |
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2008 |
Bartosz Fabianowski and John Dingliana |
Sketching Complex Generalized Cylinder Spines Computer Graphics International Conference CGI2008, pp49-52 |
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2007 |
Bartosz Fabianowski and John Dingliana |
Toward 3D Selection and Skeleton Construction by Sketching Eurographics Irish Chapter Workshop 2007, pp18-25 |
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2009 |
Bartosz Fabianowski, Colin Fowler and John Dingliana |
A Cost Metric for Scene-Interior Ray Origins Eurographics Short Paper, pp49-52 |
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2002 |
Carol O¿Sullivan, Justine Cassell, Hannes Vilhjalmsson, John Dingliana, Simon Dobbyn, Brian McNamee, Christopher Peters, Tha... |
Levels of detail for crowds and groups Computer Graphics Forum, 21(4), pp733-742. DOI: http://dx.doi.org/10.1111/1467-8659.00631 |
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2001 |
Carol O'Sullivan and John Dingliana |
Real vs. approximate collisions: when can we tell the difference ACM SIGGRAPH 2001 Sketches and Applications, pp249-249 |
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2003 |
Carol O'Sullivan and John Dingliana and Thanh Giang and Mary K. Kaiser |
Evaluating the visual fidelity of physically based animations International Conference on Computer Graphics and Interactive Techniques (ACM Siggraph 2003), 22(3), pp527-536. DOI: http://dx.doi.org/10.1145/1201775.882303 |
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1999 |
Carol O'Sullivan, John Dingliana |
Real-time Collision Detection and Response using Sphere-trees Spring Conference on Computer Graphics, pp83-92 |
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2001 |
Carol O'Sullivan, John Dingliana, Fabio Ganovelli and Gareth Bradshaw |
T6: collision handling for virtual environments Eurographics 2001 Tutorials, pp1-35 |
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2002 |
Carol O'Sullivan, Justine Cassell, Hannes Vilhjalmsson, Simon Dobbyn, Christopher Peters, William Leeson, Thanh Giang, John D... |
Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Conversational Behaviour. Eurographics Irish Chapter Worjkshop., pp15-20 |
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2011 |
Cormac O'Brien, John Dingliana and Steven Collins |
Spacetime Vertex Constraints for Dynamically-based Adaptation of Motion-Captured Animation Eurographics/ACM Siggraph Symposium on Computer Animation 2011, pp277-286. DOI: http://doi.acm.org/10.1145/2019406.2019443 |
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2013 |
Daniel Sykora and John Dingliana |
Computer-Assisted Repurposing of Existing Animations Image and Video-based Artistic Stylisation, pp285-208 |
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2010 |
Daniel Sykora, David Sedlacek, Sun Jinchao, John Dingliana, and Steven Collins |
Adding Depth to Cartoons Using Sparse Depth (In)equalities Computer Graphics Forum, 29(2), pp615-623. DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01631.x |
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2009 |
Daniel Sykora, John Dingliana, and Steven Collins |
As-Rigid-As-Possible Image Registration for Hand-drawn Cartoon Animations Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'09), pp25-33. DOI: http://doi.acm.org/10.1145/1572614.1572619 |
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2009 |
Daniel Sykora, John Dingliana, and Steven Collins |
LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons Computer Graphics Forum, 28(2), pp599-608. DOI: http://dx.doi.org/10.1111/j.1467-8659.2009.01400.x |
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2000 |
Edward Arnold |
Preface The Development of the Radical Right in France from Boulanger to Le Pen, pp1-14 |
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2023 |
Eléa Thuilier, John Carey, John Dingliana, Mary Dempsey, Brian Whelan, Attracta Brennan |
Virtual Rehabilitation training for people with Osteoporsis. VR4Rehab |
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2000 |
Fabio Ganovelli, John Dingliana and Carol O'Sullivan |
BucketTree: improving collision detection between deformable objects Spring Conference in Computer Graphics, pp156-163 |
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2024 |
Fearghail, C.O. and Gadipudi, N. and Young, G.W. and Dingliana, J. |
Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video Storytelling Proceedings: SAP 2024 - ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3675231.3678872 |
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2012 |
Fintan McGee and John Dingliana |
An empirical study on the impact of edge bundling on user comprehension of graphs Advanced Visual Interfaces 2012, pp620-627. DOI: http://dx.doi.org/10.1145/2254556.2254670 |
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2012 |
Fintan McGee and John Dingliana |
Visualising Small World Graphs: Agglomerative clustering of Small World Graphs Around Nodes of Interest IVAPP 2012: International Conference on Information Visualisation Theory and Applications 2012, pp678-689. DOI: http://dx.doi.org/10.5220/0003864306780689 |
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2010 |
Fintan McGee and John Dingliana |
An Evaluation of the Use of Clustering Coefficient as a Heuristic for the Visualisation of Small World Graphs Theory and Practice of Computer Graphics. DOI: http://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG10/167-174 |
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2007 |
Garcia, M., Dingliana, J., O'sullivan, C. |
A physically based deformationmodel for interactive cartoon animation VRIPHYS 2007 - 4th Workshop on Virtual Reality Interactions and Physical Simulations, pp27-34 |
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2024 |
Jalan, P. and Li, X. and Dingliana, J. |
Towards Optimizing Spatial Perception of Embedded-Object Visualizations in Optical See-Through Mixed Reality Proceedings: SAP 2024 - ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3675231.3678874 |
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2023 |
Jalan, Priyansh and Dingliana, John |
Interactive X-Ray Vision Mediated Reality . DOI: http://dx.doi.org/10.2312/egve.20231340 |
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2006 |
John Dingliana |
A Survey of Stylisation in Computer Animation Eurographics Irish Chapter Annual Workshop 2006, pp36-43 |
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2005 |
John Dingliana and Carol O'Sullivan |
A Voxel-based Approach to Approximate Collision Handling Journal of Graphics Tools, 10(4), pp33-48. DOI: http://dx.doi.org/10.1080/2151237x.2005.10129207 |
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2000 |
John Dingliana and Carol O'Sullivan |
Graceful degradation of collision handling in physically based animation Computer Graphics Forum (EG2000), 19(3), pp239-247. DOI: http://dx.doi.org/10.1111/1467-8659.00416 |
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2017 |
Lazaro Campoalegre, Tom Noonan and John Dingliana |
Exploiting Spatio-temporal Coherency in Time-Varying Visualization Over Network Environments Computer Graphics, Visualization, Computer Vision and Image Processing, pp163-172 |
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2023 |
Li, Xuyu and Dingliana, John |
TangibleMRCreate: Intuitive Authoring of Mixed Reality Content . DOI: http://dx.doi.org/10.2312/egve.20231339 |
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2016 |
Lingqiang Ran and john Dingliana |
A Framework for Volume Visualization on Commodity Augmented Reality Displays International Conference on Virtual Reality and Visualization |
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2024 |
Luo, S. and Xu, J. and Dingliana, J. and Wei, M. and Han, L. and He, L. and Pan, J. |
Correction to: Twinenet: coupling features for synthesizing volume rendered images via convolutional encoderâdecoders and multilayer perceptrons (The Visual Computer, (2024), 10.1007/s00371-024-03368-5) Visual Computer. DOI: http://dx.doi.org/10.1007/s00371-024-03456-6 |
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2008 |
Marcos Garcia and John Dingliana and Carol O'Sullivan |
Perceptual Evaluation of Cartoon Physics: Accuracy, Attention, Appeal APGV'08 : Symposium on Applied Perception in Graphics and Visualisation , pp107-114 |
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2007 |
Marcos Garcia, John Dingliana and Carol O'Sullivan |
A Physically Based Deformation Model for Interactive Cartoon Animation The 4th International Workshop on Virtual Reality Interactions and Physical Simulations 2007, pp27-34. DOI: http://dx.doi.org/10.2312/PE/vriphys/vriphys07/027-034 |
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2010 |
McGee, F. and Dingliana, J. |
An evaluation of the use of clustering coefficient as a heuristic for the visualisation of small world graphs Theory and Practice of Computer Graphics 2010, TPCG 2010 - Eurographics UK Chapter Proceedings, pp167-174. DOI: http://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG10/167-174 |
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2006 |
Michael Manzke, Ross Brennan, Keith O'Conor, John Dingliana and Carol O'Sullivan |
A scalable and reconfigurable shared-memory graphics architecture International Conference on Computer Graphics and Interactive Techniques (ACM SIGGRAPH 2006 Sketches), pp182-182. DOI: http://doi.acm.org/10.1145/1179849.1180077 |
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2007 |
Muiris Woulfe, John Dingliana and Michael Manzke |
Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations 4th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS 2007), pp79-88. DOI: http://dx.doi.org/10.2312/PE/vriphys/vriphys07/079-088 |
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2009 |
Niall Redmond and John Dinglian |
A Hybrid Approach to Real-Time Abstraction Eurographics Ireland 2009, pp43-50 |
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2009 |
Niall Redmond and John Dingliana |
Influencing User Attention Using Real-Time Stylised Rendering TPCG 2009: Theory and Practice of Computer Graphics, pp173-180. DOI: http://dx.doi.org/10.2312/LocalChapterEvents/TPCG/TPCG09/173-180 |
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2009 |
Niall Redmond and John Dingliana |
Investigating the effect of real-time stylisation techniques on user task performance Symposium on Applied Perception in Graphics and Visualisation, pp121-124. DOI: http://dx.doi.org/10.1145/1620993.1621017 |
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2008 |
Niall Redmond and John Dingliana |
A Hybrid Technique for Creating Meaningful Abstractions of Dynamic 3D Scenes in Real-Time International Conference in Eastern Europe on Computer Graphics, Visualization and Computer Vision (WSCG '08), pp105-112 |
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2007 |
Niall Redmond and John Dingliana |
Adaptive Abstraction of 3D Scenes in Realtime Eurographics 2007 Short Papers, pp77-80 |
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2024 |
Nivesh Gadipudi, Colm O'Fearghail and John Dingliana |
Auto-summarization of Human Volumetric Videos Video4IMX: International Workshop on Video for Immersive Experiences at the ACM Interactive Media Experience Conference (IMX 2024), pp65-70. DOI: https://doi.org/10.1145/3672406.3672416 |
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2001 |
O'Sullivan, C. and Dingliana, J. |
Collisions and Perception ACM TRANSACTIONS ON GRAPHICS, 20, pp151-168. DOI: http://doi.acm.org/10.1145/501786.501788 |