Dissertations
M.Sc. in Computer Science (Interactive Entertainment Technology)
This degree ran from 2007/08 - 2016/17
2016/17 2015/16 2014/15 2013/14 2012/13 Previous Years |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2016/17) |
Fernandes-Pinto-Fachada, Sarah (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "3D reconstruction of reflective surfaces " (Supervised by: Dahyot, Rozenn) |
Cullen, Daniel (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Illumination Reconstruction for Augmented Reality" (Supervised by: Smolic, Aljosa) |
Dillon, Sean (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Interactive System for Real-time Wavefront-based Water Waves Simulation" (Supervised by: O'Sullivan, Carol) |
Duignan, Siobhan (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Non-Photorealistic Rendering for Affect" (Supervised by: Dingliana, John) |
Eccles, Vanya (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Procedurally Generated Background Characters" (Supervised by: Haahr, Mads) |
Kumar, Samir (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Optimization to Deferred Shading Pipeline" (Supervised by: Manzke, Michael) |
Munoz, Eduardo (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real-time physics interactions of virtual objects in Augmented reality" (Supervised by: O'Sullivan, Carol) |
Pathak, Saurabh (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Crowd Simulation" (Supervised by: O'Sullivan, Carol) |
Xu, Yinghan (2016/17) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Image-Based Rendering for Volume Visualization by Using Principle Component Analysis" (Supervised by: Dingliana, John) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2015/16) |
De Kegel, Barbara (2015/16) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Procedural Generation of Narrative Puzzles" (Supervised by: Haahr, Mads) |
Huang, Yuanqi (2015/16) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Position-Based Viscoelastic fluid simulation" (Supervised by: Manzke, Michael) |
Nagaraj, Navneeth (2015/16) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Implementation of Cloth Simulation that can be Used in Games and Animation" (Supervised by: Manzke, Michael) |
Patrick, O'Halloran (2015/16) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A Multi-tiered Level of Detail System for Game AI" (Supervised by: Haahr, Mads) |
Walsh, Daniel (2015/16) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A Study of Deformation and Fracture in Virtual Environments" (Supervised by: Manzke, Michael) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2014/15) |
Campo, Giovanni (2014/15) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Implementation and Evaluation of a Co-rotational Finite Element Method on Mobile Architectures" (Supervised by: Manzke, Michael) |
Cullen, Tony (2014/15) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Modelling Environmental and Temporal Factors on Background Characters in Open World Games" (Supervised by: Haahr, Mads) |
Dunn, Jeremieh Noel (2014/15) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Building Dynamic & Interactive Natural Game Worlds" (Supervised by: Haahr, Mads) |
Noonan, Sarah (2014/15) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Side Quest Generation using Interactive Storytelling for Open World Role Playing Games" (Supervised by: Haahr, Mads) |
O'Connor, Brendan (2014/15) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A Relationship Model for Believable Social Dynamics of Characters in Games" (Supervised by: Haahr, Mads) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2013/14) |
Dolotov, Alexander (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Semi-Automatic Facades Modeling based on Image References" (Supervised by: Dingliana, John) |
Groarke, Niall (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Gaze Direction in 3D Virtual Scenes" (Supervised by: Dingliana, John) |
Gungormusler, Alper (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "barelyMusician: An Adaptive Music Engine For Interactive Systems" (Supervised by: Haahr, Mads) |
McNulty, Tiarnán (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Residual Memory for Background Characters in Complex Environments" (Supervised by: Haahr, Mads) |
Mullally, Niall (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Emotional Model For Background Characters In Open World Games" (Supervised by: Haahr, Mads) |
Noonan, Tom (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Seamless Integration of Real and Virtual Environments" (Supervised by: Dingliana, John) |
Ross, Tobias (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Comparison of Collision Handling Methods for Cloth using GP-GPU" (Supervised by: Manzke, Michael) |
Tuohy, Ciaran (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A Shared Memory Architecture for a Hybrid Real-Time Ray Tracing System" (Supervised by: Manzke, Michael) |
Xue, Jianghan (2013/14) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Style Transfer for Interactive 3D Environments" (Supervised by: Dingliana, John) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2012/13) |
Costigan, Timothy (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Cartoon Hair Simulation" (Supervised by: McDonnell, Rachel) |
Fallon, John (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Believable Behaviour of Background Characters in Open World Games" (Supervised by: Haahr, Mads) |
Feng, Ge (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Comparing Acceleration Data-Structures for Real-time Ray Tracing on GPU" (Supervised by: Manzke, Michael) |
Grogan, Mairead (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Head Movement and Facial Expression Transfer from 2D Video to a 3D Model" (Supervised by: Dahyot, Rozenn) |
Legg, Sean (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Comparing the Traversal of Acceleration Data Structures for Real-time Ray Tracing" (Supervised by: Manzke, Michael) |
O'Mullane, Ronan (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Laser scan quality 3D mesh using kinect capture" (Supervised by: Dahyot, Rozenn) |
Shannon, James (2012/13) PDF
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Exploring the real world applications of cellular automata and its application to the simulation of flocking behaviour" (Supervised by: Mac An Airchinnigh, Micheal) |
2011/12 2010/11 2009/10 2008/09 2007/08 |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2011/12) |
Davidson, Amy Christel (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Evaluation of Visual Gesture Based Controls for Exploring Three Dimensional Environments" (Supervised by: Manzke, Michael) |
Foley, Derek (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A System for Retargeting of Facial Motion Captured Performance for Bone-deformable Models" (Supervised by: McDonnell, Rachel) |
Kearney, Cian (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Character Based Interactive Storytelling for Role Playing Games" (Supervised by: Haahr, Mads) |
Keenaghan, Daniel (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Visual Exploration of Historical Semantic Data" (Supervised by: Conlan, Owen) |
Le Muzic, Mathieu (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real-Time Hair Simulation and Rendering with OpenCL and OpenGL" (Supervised by: McDonnell, Rachel) |
Mc Cormick, Christopher (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Evaluating the Perception of Personality and Naturalness in Computer Generated Utterances" (Supervised by: Luz, Saturnino) |
Maguire, Blain Mitchell (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Evolving Intelligence Agents" (Supervised by: Luz, Saturnino) |
Patterson, Julia (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Investigation of Style Transfer on Digital Images" (Supervised by: Dingliana, John) |
Tanca, Matteo (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Rendering Geometric Complexity in Bandwidth-constrained Environments" (Supervised by: Dingliana, John) |
Wilson, Daniel (2011/12)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "View Dependent Real-Time Eyes for Virtual Characters" (Supervised by: McDonnell, Rachel) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2010/11) |
Bhamjee, Rashid (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Investigating The Feasibility Of Volumetric Billboards In Games" (Supervised by: Dingliana, John) |
Bruton, Sean (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Viewer-aware Dynamic Advertising" (Supervised by: Dawson-Howe, Kenneth) |
Carpenter, Eoghan (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Procedural Generation Of Large Scale Gameworlds" (Supervised by: Haahr, Mads) |
Hughes, Rowan (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real-time Wrinkles For Expressive Virtual Characters" (Supervised by: McDonnell, Rachel) |
Kuang, Dongfan (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Mobile Phone Paintball: A New Multiplayer Gaming Concept" (Supervised by: Dawson-Howe, Kenneth) |
Mao, Ling (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Synthesizing Realistic Human Motions Using Motion Graphs" (Supervised by: Dahyot, Rozenn) |
O'Byrne, Daniel (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Exploring The Educational Potential Of Modern Mobile Games" (Supervised by: Tangney, Brendan) |
Reilly, David (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Investigating Octree Generation For Interactive Animated Volume Rendering" (Supervised by: Dingliana, John) |
Tumbleton, Lisa (2010/11)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Progressive Volume Rendering Using WebGL And HTML5" (Supervised by: Dingliana, John) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2009/10) |
Campbell, Gavin (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Broadphase Collision Detection on the Cell Processor" (Supervised by: Manzke, Michael) |
Carroll, Brendan (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Sketch-based Path Control" (Supervised by: Dingliana, John) |
Christopher, Shane (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Integration of Ray-Tracing Methods into the Rasterisation Process" (Supervised by: Manzke, Michael) |
Conti, Marco (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "A Framework for Features Database Creation for Building Recognition on Mobile Devices" (Supervised by: Lacey, Gerard) |
Fearon, Andrew (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Animation and Particle Design Tool for a Location-Aware Mobile Game" (Supervised by: Haahr, Mads) |
Hayes-McCoy, Dermot (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Procedural Terrain Generation of Planetary Bodies" (Supervised by: Mac An Airchinnigh, Mícheál) |
Lockard, Kevin (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Optimized Face Tracking in Adobe Flash" (Supervised by: Dingliana, John & Morvan, Yann) |
McNally, Owen (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Multi-agent Pathfinding over Real-world Maps Using CUDA" (Supervised by: Dingliana, John) |
Ramalhão, Carlos Jorge (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Painterly Stylization of Real-time volume Rendering" (Supervised by: Dingliana, John) |
Stewart, Dariaus (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Procedurally Aided Level Design" (Supervised by: Haahr, Mads) |
Valverde, Luis (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real-time Rendering of Animated Volumetric Data" (Supervised by: Dingliana, John) |
van der Kamp, Jan (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Gaze-Based Paint Program with Voice Recognition" (Supervised by: Sundstedt, Veronica) |
Vatinno, Gianluca (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Gestural interface to interact with projected display game" (Supervised by: Lacey, Gerard) |
Warren, Jeff (2009/10)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Solving Diffusion Curves on GPU" (Supervised by: Sykora, Daniel) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2008/09) |
Bucur, Bogdan Cosmi (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Efficient Motion Capture Database Indexing on the Cell Processor" (Supervised by: Dahyot, Rozenn) |
Cahill, Benen (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Physically Based Sound Synthesis for Interactive Applications" (Supervised by: Dingliana, John) |
Cavanagh, Stephen (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real Time Depth Map Estimation on Cell" (Supervised by: Manzke, Michael) |
Cunneen, Eoghan (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Interactive Multi-Projection Display System" (Supervised by: Lacey, Gerard) |
Hanratty, Conor Patrick (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Adaptive Abstraction using Non-Photorealistic Rendering in XNA" (Supervised by: Dingliana, John) |
Heade, Thomas (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "HDR Image Composition From Multiple Exposures on the Cell Processor" (Supervised by: Manzke, Michael) |
Jinchao, Sun (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Adding Depth to Classical Cartoon Animations" (Supervised by: Sykora, Daniel) |
O'Donovan, Jonathan (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Gaze and Voice Based Game Interaction" (Supervised by: Sundstedt, Veronica) |
O'Sullivan, Barry (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Dynamic Object Avoidance" (Supervised by: Dingliana, John) |
Ritchie, Andrew (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "An Extensible Framework for Designer Driven Procedural Content within Games" (Supervised by: Dingliana, John) |
Shi, Maosha (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "The Intelligent Interactive Book" (Supervised by: Dawson-Howe, Kenneth) |
Whelan, David (2008/09)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real-time Rendering of Translucency in Skin" (Supervised by: Sundstedt, Veronica) |
M.Sc. in Computer Science (Interactive Entertainment Technology) (2007/08) |
Dumitrescu, Silviu (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Full Body Tracking Kendo Game" (Supervised by: Lacey, Gerard) |
Kelly, David (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Texture Encoded Realistic Joint Limits" (Supervised by: Kavan, Ladislav) |
Murtagh, Damien (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Pose Space Deformation On Top Of Dual Quaternion Skinning" (Supervised by: Kavan, Ladislav) |
O'Grady, Eoin (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real Time Fluid Simulation Using Control Point Based SPH" (Supervised by: Dingliana, John) |
O'Kane, William John (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Compression And Indexing Of 3d Motion Data For Animation" (Supervised by: Dahyot, Rozenn) |
O'Reilly, Conor (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Real Time Multi Camera Stream Analysis For Player Interaction In A 3d World" (Supervised by: Dahyot, Rozenn) |
Ruttle, Jonathan (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Virtual Traffic Simulation" (Supervised by: Collins, Steven) |
Taylor, Alan (2007/08)
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M.Sc. in Computer Science (Interactive Entertainment Technology) "Creating Complementary Cooperative Agents Using An Opinion System" (Supervised by: Haahr, Mads) |