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Publications

Year Authors Title
  2006 McDonnell, R., Dobbyn, S., Collins, S., O'Sullivan, C. Perceptual Evaluation of Level of Detail Clothing for Virtual Humans ACM SIGGRAPH Symposium on Computer Animation
  2007 Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan Pipeline for Populating Games with Realistic Crowds International Journal of Intelligent Games and Simulation, 4(2), pp1-15
  2007 Daniel Thalmann, Carol O'Sullivan, Barbara Yersin, Jonathan Maim, Rachel McDonnell Populating Virtual Environments with Crowds Eurographics Tutorials
  2008 McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. Clone Attack! Perception of Crowd Variety ACM Transactions on Graphics, 27(3). DOI: http://dx.doi.org/10.1145/1360612.1360625
  2009 Martin Prazak, Rachel McDonnell, Ladislav Kavan, and Carol O'Sullivan A perception based metric for comparing human motion Eurographics Ireland Workshop, pp75-80
  2010 McDonnell, R. and M. Breidt Face Reality: Investigating the Uncanny Valley for virtual faces 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2010)
  2010 McHugh, JE, McDonnell, R, O'Sullivan, C & Newell, FN Perceiving emotion in crowds: The role of dynamic body postures on the perception of emotion in crowded scenes Experimental Brain Research, , 204(3)
  2012 Rachel McDonnell Appealing Virtual Humans Motion in Games, pp102-111. DOI: http://dx.doi.org/10.1007/978-3-642-34710-8_10
  2012 Rachel McDonnell, Martin Breidt, and Heinrich Bulthoff Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Humans ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp99:1-99:11. DOI: http://dx.doi.org/10.1145/2185520.2185587
  2012 Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell and Carol O'Sullivan Perception of finger motion from reduced marker sets ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'12), pp79-86
  2012 McDonnell R, Sundstedt V Introduction to special issue SAP 2012 ACM Transactions on Applied Perception, 9(3). DOI: http://dx.doi.org/10.1145/2325722.2325723
  2012 McDonnell R, Sundstedt V Proceedings, SAP 2012 - ACM Symposium on Applied Perception: Preface Proceedings, SAP 2012 - ACM Symposium on Applied Perception, pp6-
  2013 Kajta Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell Evaluating the Effect of Emotion on Gender Recognition in Virtual Humans ACM Symposium on Applied Perception, pp45-49. DOI: http://dx.doi.org/10.1145/2492494.2492510
  2013 Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell Emotion Capture: Emotionally Expressive Characters for Games ACM SIGGRAPH Conference on Motion in Games, pp53-60. DOI: http://dx.doi.org/10.1145/2522628.2522633
  2014 Costigan, T., Prasad, M., McDonnell, R. Facial retargeting using neural networks Motion in Games 2014, MIG 2014, pp31-38. DOI: http://dx.doi.org/10.1145/2668064.2668099
  2014 Katja Zibrek, Rachel McDonnell Does render style affect perception of personality in virtual humans? SAP '14 Proceedings of the ACM Symposium on Applied Perception, pp111-115. DOI: http://dx.doi.org/10.1145/2628257.2628270
  2014 Kerstin Ruhland, Sean Andrist, Jeremy B. Badler, Christopher E. Peters, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems Eurographics State-of-the-Art Reports (EG '14 STARs), pp69-91
  2015 Kerstin Ruhland, Christopher E. Peters, Sean Andrist, Jeremy B. Badler, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Computer Graphics Forum, 34(6), pp299-326 . DOI: http://dx.doi.org/10.1111/cgf.12603
  2015 Eduard Zell, Carlos Aliaga, Adrian Jarabo, Katja Zibrek, Diego Gutierrez, Rachel McDonnell, Mario Botsch To Stylize or not to Stylize? Effect of Shape and Material Stylization on the Perception of Computer Generated Faces ACM Transactions on Graphics (SIGGRAPH Asia 2015), 34(6), pp184:1-184:12
  2015 Katja Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans ACM Transactions on Applied Perception, 12(3), pp11
  2015 Zibrek K, McDonnell R Evaluating the uncanny valley with the implicit association test , pp135-. DOI: http://dx.doi.org/10.1145/2804408.2814179
  2015 Costigan T, McDonnell R Speech independent emotion transfer for virtual faces FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813862
  2015 Elena Kokkinara, Rachel McDonnell The effect of animation realism on face ownership and engagement FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813863
  2015 Ruhland K, Zibrek K, McDonnell R Perception of personality through eye gaze of realistic and cartoon models , pp19-23. DOI: http://dx.doi.org/10.1145/2804408.2804424
  2015 Elena Kokkinara, Rachel McDonnell Animation realism affects perceived character appeal of a self-virtual face , pp221-226. DOI: http://dx.doi.org/10.1145/2822013.2822035
  2016 Carrigan E, Kokkinara E, Gheorghe F, Houlier M, Donikian S, McDonnell R Crowd appearance affects player performance in game combat scenarios , pp187-192. DOI: http://dx.doi.org/10.1145/2994258.2994273
  2016 Costigan T, Gerdelan A, Carrigan E, McDonnell R Improving blendshape performance for crowds with GPU and GPGPU Techniques , pp73-78. DOI: http://dx.doi.org/10.1145/2994258.2994275
  2016 Ylva Ferstl, Elena Kokkinara, Rachel McDonnell Do I trust you, abstract creature?: A study on personality perception of abstract virtual faces SAP '16 Proceedings of the ACM Symposium on Applied Perception , pp39-43. DOI: http://dx.doi.org/10.1145/2931002.2931014
  2017 Katja Zibrek, Elena Kokkinara, Rachel McDonnell Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task SAP '17 Proceedings of the ACM Symposium on Applied Perception , pp3-. DOI: http://dx.doi.org/10.1145/3119881.3119887
  2017 Kerstin Ruhland, Mukta Prasad, Rachel McDonnell Data-driven approach to synthesizing facial animation using motion capture IEEE Computer Graphics and Applications, 37(4), pp30-41. DOI: http://dx.doi.org/10.1109/MCG.2017.3271467
  2017 Ylva Ferstl, Elena Kokkinara, Rachel McDonnell Facial features of non-player creatures can influence moral decisions in video games ACM Transactions on Applied Perception, 15(1), pp4-. DOI: http://dx.doi.org/10.1145/3129561
  2017 Joao Paulo Cabral, Benjamin R Cowan, Katja Zibrek, Rachel McDonnell The influence of synthetic voice on the evaluation of a virtual character Interspeech , 2017-August, pp229 -233. DOI: http://dx.doi.org/10.21437/Interspeech.2017-325
  2018 Katja Zibrek, Elena Kokkinara, Rachel McDonnell The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role? IEEE Transactions on Visualization and Computer Graphics, 224(4), pp1681-1690 . DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638
  2018 Emma Carrigan, Ludovic Hoyet, Rachel McDonnell, Quentin Avril A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation Eurographics 2018 - Short Papers
  2018 Ylva Ferstl, Rachel McDonnell Investigating the use of recurrent motion modelling for speech gesture generation 18th International Conference on Intelligent Virtual Agents, pp93-98. DOI: http://dx.doi.org/10.1145/3267851.3267898
  2018 Ylva Ferstl, Rachel McDonnell A perceptual study on the manipulation of facial features for trait portrayal in virtual agents 18th International Conference on Intelligent Virtual Agents, pp281-288. DOI: http://dx.doi.org/10.1145/3267851.3267891
  2018 Ilaria Torre, Emma Carrigan, Killian McCabe, Rachel McDonnell, Naomi Harte Survival at the museum: A cooperation experiment with emotionally expressive avatars International Conference on Multimodal Interaction (ICMI), pp423-427
  2018 Carrigan E, Hoyet L, McDonnell R, Avril Q A preliminary investigation into the impact of training for example-based facial blendshape creation , pp49-52. DOI: http://dx.doi.org/10.2312/egs.20181042
  2018 Zibrek, K. and Kokkinara, E. and McDonnell, R. The effect of realistic appearance of virtual characters in immersive environments - Does the character's personality play a role? IEEE Transactions on Visualization and Computer Graphics, 24(4), pp1681-1690. DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638
  2019 Katja Zibrek, Sean Martin, Rachel McDonnell Is photorealism important for perception of expressive virtual humans in virtual reality? ACM Transactions on Applied Perception, 16(3). DOI: http://dx.doi.org/10.1145/3349609
  2019 Ilaria Torre, Emma Carrigan, Rachel McDonnell, Katarina Domijan, Killian McCabe, Naomi Harte The effect of multimodal emotional expression and agent appearance on trust in human-agent interaction ACM Conference on Motion, Interaction, and Games. DOI: http://dx.doi.org/10.1145/3359566.3360065
  2019 Katja Zibrek, Rachel McDonnell Social presence and place illusion are affected by photorealism in embodied VR ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360064
  2019 Ylva Ferstl, Michael Neff, Rachel McDonnell Multi-objective adversarial gesture generation ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360053
  2019 Pisut Wisessing, Katja Zibrek, Douglas Cunningham, Rachel McDonnell A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3343036.3343127
  2019 Eduard Zell, Katja Zibrek, Rachel McDonnell Perception of Virtual Characters SIGGRAPH Courses, pp21.1-21.17. DOI: http://dx.doi.org/10.1145/3305366.3328101
  2020 Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell The effect of gender and attractiveness of motion on proximity in virtual reality ACM Transactions on Applied Perception, 17(4). DOI: http://dx.doi.org/10.1145/3419985
  2020 Shubhajit Basak, Hossein Javidnia, Faisal Khan, Rachel McDonnell, Michael Schukat Methodology for Building Synthetic Datasets with Virtual Humans 31st Irish Signals and Systems Conference, ISSC 2020. DOI: http://dx.doi.org/10.1109/ISSC49989.2020.9180188
  2020 Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops , pp169-170. DOI: http://dx.doi.org/10.1109/VRW50115.2020.00036
  2020 Ylva Ferstl, Michael Neff, Rachel McDonnell Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance International Conference on Intelligent Virtual Agents (IVA). DOI: http://dx.doi.org/10.1145/3383652.3423882
  2020 Wisessing P, McDonnell R Evalu-light: A practical approach for evaluating character lighting in real-time . DOI: http://dx.doi.org/10.1145/3385955.3407937

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