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2006 |
McDonnell, R., Dobbyn, S., Collins, S., O'Sullivan, C. |
Perceptual Evaluation of Level of Detail Clothing for Virtual Humans ACM SIGGRAPH Symposium on Computer Animation |
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2007 |
Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan |
Pipeline for Populating Games with Realistic Crowds International Journal of Intelligent Games and Simulation, 4(2), pp1-15 |
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2007 |
Daniel Thalmann, Carol O'Sullivan, Barbara Yersin, Jonathan Maim, Rachel McDonnell |
Populating Virtual Environments with Crowds Eurographics Tutorials |
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2008 |
McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. |
Clone Attack! Perception of Crowd Variety ACM Transactions on Graphics, 27(3). DOI: http://dx.doi.org/10.1145/1360612.1360625 |
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2009 |
Martin Prazak, Rachel McDonnell, Ladislav Kavan, and Carol O'Sullivan |
A perception based metric for comparing human motion Eurographics Ireland Workshop, pp75-80 |
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2010 |
McDonnell, R. and M. Breidt |
Face Reality: Investigating the Uncanny Valley for virtual faces 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2010) |
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2010 |
McHugh, JE, McDonnell, R, O'Sullivan, C & Newell, FN |
Perceiving emotion in crowds: The role of dynamic body postures on the perception of emotion in crowded scenes Experimental Brain Research, , 204(3) |
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2012 |
Rachel McDonnell |
Appealing Virtual Humans Motion in Games, pp102-111. DOI: http://dx.doi.org/10.1007/978-3-642-34710-8_10 |
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2012 |
Rachel McDonnell, Martin Breidt, and Heinrich Bulthoff |
Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Humans ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp99:1-99:11. DOI: http://dx.doi.org/10.1145/2185520.2185587 |
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2012 |
Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell and Carol O'Sullivan |
Perception of finger motion from reduced marker sets ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'12), pp79-86 |
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2012 |
McDonnell R, Sundstedt V |
Introduction to special issue SAP 2012 ACM Transactions on Applied Perception, 9(3). DOI: http://dx.doi.org/10.1145/2325722.2325723 |
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2012 |
McDonnell R, Sundstedt V |
Proceedings, SAP 2012 - ACM Symposium on Applied Perception: Preface Proceedings, SAP 2012 - ACM Symposium on Applied Perception, pp6- |
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2013 |
Kajta Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell |
Evaluating the Effect of Emotion on Gender Recognition in Virtual Humans ACM Symposium on Applied Perception, pp45-49. DOI: http://dx.doi.org/10.1145/2492494.2492510 |
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2013 |
Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell |
Emotion Capture: Emotionally Expressive Characters for Games ACM SIGGRAPH Conference on Motion in Games, pp53-60. DOI: http://dx.doi.org/10.1145/2522628.2522633 |
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2014 |
Costigan, T., Prasad, M., McDonnell, R. |
Facial retargeting using neural networks Motion in Games 2014, MIG 2014, pp31-38. DOI: http://dx.doi.org/10.1145/2668064.2668099 |
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2014 |
Katja Zibrek, Rachel McDonnell |
Does render style affect perception of personality in virtual humans? SAP '14 Proceedings of the ACM Symposium on Applied Perception, pp111-115. DOI: http://dx.doi.org/10.1145/2628257.2628270 |
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2014 |
Kerstin Ruhland, Sean Andrist, Jeremy B. Badler, Christopher E. Peters, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... |
Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems Eurographics State-of-the-Art Reports (EG '14 STARs), pp69-91 |
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2015 |
Kerstin Ruhland, Christopher E. Peters, Sean Andrist, Jeremy B. Badler, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... |
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Computer Graphics Forum, 34(6), pp299-326 . DOI: http://dx.doi.org/10.1111/cgf.12603 |
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2015 |
Eduard Zell, Carlos Aliaga, Adrian Jarabo, Katja Zibrek, Diego Gutierrez, Rachel McDonnell, Mario Botsch |
To Stylize or not to Stylize? Effect of Shape and Material Stylization on the Perception of Computer Generated Faces ACM Transactions on Graphics (SIGGRAPH Asia 2015), 34(6), pp184:1-184:12 |
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2015 |
Katja Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell |
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans ACM Transactions on Applied Perception, 12(3), pp11 |
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2015 |
Zibrek K, McDonnell R |
Evaluating the uncanny valley with the implicit association test , pp135-. DOI: http://dx.doi.org/10.1145/2804408.2814179 |
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2015 |
Costigan T, McDonnell R |
Speech independent emotion transfer for virtual faces FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813862 |
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2015 |
Elena Kokkinara, Rachel McDonnell |
The effect of animation realism on face ownership and engagement FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813863 |
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2015 |
Ruhland K, Zibrek K, McDonnell R |
Perception of personality through eye gaze of realistic and cartoon models , pp19-23. DOI: http://dx.doi.org/10.1145/2804408.2804424 |
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2015 |
Elena Kokkinara, Rachel McDonnell |
Animation realism affects perceived character appeal of a self-virtual face , pp221-226. DOI: http://dx.doi.org/10.1145/2822013.2822035 |
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2016 |
Carrigan E, Kokkinara E, Gheorghe F, Houlier M, Donikian S, McDonnell R |
Crowd appearance affects player performance in game combat scenarios , pp187-192. DOI: http://dx.doi.org/10.1145/2994258.2994273 |
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2016 |
Costigan T, Gerdelan A, Carrigan E, McDonnell R |
Improving blendshape performance for crowds with GPU and GPGPU Techniques , pp73-78. DOI: http://dx.doi.org/10.1145/2994258.2994275 |
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2016 |
Ylva Ferstl, Elena Kokkinara, Rachel McDonnell |
Do I trust you, abstract creature?: A study on personality perception of abstract virtual faces SAP '16 Proceedings of the ACM Symposium on Applied Perception , pp39-43. DOI: http://dx.doi.org/10.1145/2931002.2931014 |
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2017 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task SAP '17 Proceedings of the ACM Symposium on Applied Perception , pp3-. DOI: http://dx.doi.org/10.1145/3119881.3119887 |
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2017 |
Kerstin Ruhland, Mukta Prasad, Rachel McDonnell |
Data-driven approach to synthesizing facial animation using motion capture IEEE Computer Graphics and Applications, 37(4), pp30-41. DOI: http://dx.doi.org/10.1109/MCG.2017.3271467 |
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2017 |
Ylva Ferstl, Elena Kokkinara, Rachel McDonnell |
Facial features of non-player creatures can influence moral decisions in video games ACM Transactions on Applied Perception, 15(1), pp4-. DOI: http://dx.doi.org/10.1145/3129561 |
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2017 |
Joao Paulo Cabral, Benjamin R Cowan, Katja Zibrek, Rachel McDonnell |
The influence of synthetic voice on the evaluation of a virtual character Interspeech , 2017-August, pp229 -233. DOI: http://dx.doi.org/10.21437/Interspeech.2017-325 |
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2018 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role? IEEE Transactions on Visualization and Computer Graphics, 224(4), pp1681-1690 . DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638 |
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2018 |
Emma Carrigan, Ludovic Hoyet, Rachel McDonnell, Quentin Avril |
A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation Eurographics 2018 - Short Papers |
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2018 |
Ylva Ferstl, Rachel McDonnell |
Investigating the use of recurrent motion modelling for speech gesture generation 18th International Conference on Intelligent Virtual Agents, pp93-98. DOI: http://dx.doi.org/10.1145/3267851.3267898 |
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2018 |
Ylva Ferstl, Rachel McDonnell |
A perceptual study on the manipulation of facial features for trait portrayal in virtual agents 18th International Conference on Intelligent Virtual Agents, pp281-288. DOI: http://dx.doi.org/10.1145/3267851.3267891 |
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2018 |
Ilaria Torre, Emma Carrigan, Killian McCabe, Rachel McDonnell, Naomi Harte |
Survival at the museum: A cooperation experiment with emotionally expressive avatars International Conference on Multimodal Interaction (ICMI), pp423-427 |
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2018 |
Carrigan E, Hoyet L, McDonnell R, Avril Q |
A preliminary investigation into the impact of training for example-based facial blendshape creation , pp49-52. DOI: http://dx.doi.org/10.2312/egs.20181042 |
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2018 |
Zibrek, K. and Kokkinara, E. and McDonnell, R. |
The effect of realistic appearance of virtual characters in immersive environments - Does the character's personality play a role? IEEE Transactions on Visualization and Computer Graphics, 24(4), pp1681-1690. DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638 |
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2019 |
Katja Zibrek, Sean Martin, Rachel McDonnell |
Is photorealism important for perception of expressive virtual humans in virtual reality? ACM Transactions on Applied Perception, 16(3). DOI: http://dx.doi.org/10.1145/3349609 |
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2019 |
Ilaria Torre, Emma Carrigan, Rachel McDonnell, Katarina Domijan, Killian McCabe, Naomi Harte |
The effect of multimodal emotional expression and agent appearance on trust in human-agent interaction ACM Conference on Motion, Interaction, and Games. DOI: http://dx.doi.org/10.1145/3359566.3360065 |
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2019 |
Katja Zibrek, Rachel McDonnell |
Social presence and place illusion are affected by photorealism in embodied VR ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360064 |
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2019 |
Ylva Ferstl, Michael Neff, Rachel McDonnell |
Multi-objective adversarial gesture generation ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360053 |
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2019 |
Pisut Wisessing, Katja Zibrek, Douglas Cunningham, Rachel McDonnell |
A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3343036.3343127 |
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2019 |
Eduard Zell, Katja Zibrek, Rachel McDonnell |
Perception of Virtual Characters SIGGRAPH Courses, pp21.1-21.17. DOI: http://dx.doi.org/10.1145/3305366.3328101 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
The effect of gender and attractiveness of motion on proximity in virtual reality ACM Transactions on Applied Perception, 17(4). DOI: http://dx.doi.org/10.1145/3419985 |
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2020 |
Shubhajit Basak, Hossein Javidnia, Faisal Khan, Rachel McDonnell, Michael Schukat |
Methodology for Building Synthetic Datasets with Virtual Humans 31st Irish Signals and Systems Conference, ISSC 2020. DOI: http://dx.doi.org/10.1109/ISSC49989.2020.9180188 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops , pp169-170. DOI: http://dx.doi.org/10.1109/VRW50115.2020.00036 |
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2020 |
Ylva Ferstl, Michael Neff, Rachel McDonnell |
Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance International Conference on Intelligent Virtual Agents (IVA). DOI: http://dx.doi.org/10.1145/3383652.3423882 |
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2020 |
Wisessing P, McDonnell R |
Evalu-light: A practical approach for evaluating character lighting in real-time . DOI: http://dx.doi.org/10.1145/3385955.3407937 |