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2022 |
Basak, S. and Corcoran, P. and McDonnell, R. and Schukat, M. |
3D face-model reconstruction from a single image: A feature aggregation approach using hierarchical transformer with weak supervision Neural Networks, 156, pp108-122. DOI: http://dx.doi.org/10.1016/j.neunet.2022.09.019 |
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2021 |
Basak, S. and Khan, F. and McDonnell, R. and Schukat, M. |
Learning Accurate Head Pose for Consumer Technology from 3D Synthetic Data Digest of Technical Papers - IEEE International Conference on Consumer Electronics, 2021-January(9427768). DOI: http://dx.doi.org/10.1109/ICCE50685.2021.9427768 |
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2022 |
Bigioi, D. and Jordan, H. and Jain, R. and Mcdonnell, R. and Corcoran, P. |
Pose-Aware Speech Driven Facial Landmark Animation Pipeline for Automated Dubbing IEEE Access, 10, pp133357-133369. DOI: http://dx.doi.org/10.1109/ACCESS.2022.3231137 |
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2018 |
Carrigan E, Hoyet L, McDonnell R, Avril Q |
A preliminary investigation into the impact of training for example-based facial blendshape creation , pp49-52. DOI: http://dx.doi.org/10.2312/egs.20181042 |
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2016 |
Carrigan E, Kokkinara E, Gheorghe F, Houlier M, Donikian S, McDonnell R |
Crowd appearance affects player performance in game combat scenarios , pp187-192. DOI: http://dx.doi.org/10.1145/2994258.2994273 |
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2013 |
Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell |
Emotion Capture: Emotionally Expressive Characters for Games ACM SIGGRAPH Conference on Motion in Games, pp53-60. DOI: http://dx.doi.org/10.1145/2522628.2522633 |
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2016 |
Costigan T, Gerdelan A, Carrigan E, McDonnell R |
Improving blendshape performance for crowds with GPU and GPGPU Techniques , pp73-78. DOI: http://dx.doi.org/10.1145/2994258.2994275 |
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2015 |
Costigan T, McDonnell R |
Speech independent emotion transfer for virtual faces FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813862 |
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2014 |
Costigan, T., Prasad, M., McDonnell, R. |
Facial retargeting using neural networks Motion in Games 2014, MIG 2014, pp31-38. DOI: http://dx.doi.org/10.1145/2668064.2668099 |
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2007 |
Daniel Thalmann, Carol O'Sullivan, Barbara Yersin, Jonathan Maim, Rachel McDonnell |
Populating Virtual Environments with Crowds Eurographics Tutorials |
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2021 |
Darragh Higgins, Donal Egan, Rebecca Fribourg, Benjamin Cowan, Rachel McDonnell |
Ascending from the valley: Can state-of-the-art photorealism avoid the uncanny? SAP '21 Proceedings of the ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3474451.3476242 |
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2022 |
Darragh Higgins, Katja Zibrek, Joao P. Cabral, Donal Egan, Rachel McDonnell |
Sympathy for the digital: influence of synthetic voice on affinity, social presence and empathy for photorealistic virtual humans Computers and Graphics, 104, pp116-128-. DOI: https://doi.org/10.1016/j.cag.2022.03.009 |
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2021 |
Darragh Higgins, Rachel McDonnell |
A preliminary investigation of avatar use in video-conferencing Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(9419089), pp540-541. DOI: http://dx.doi.org/10.1109/VRW52623.2021.00152 |
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2021 |
Darragh Higgins, Rebecca Fribourg, Rachel McDonnell |
Remotely Perceived: Investigating the Influence of Valence on Self-Perception and Social Experience for Dyadic Video-Conferencing with Personalized Avatars Frontiers in Virtual Reality, 2(60) |
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2021 |
Donal Egan, George Fletcher, Yiguo Qiao, Darren Cosker, Rachel McDonnell |
How to train your dog: Neural enhancement of quadruped animations ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3487983.3488293 |
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2015 |
Eduard Zell, Carlos Aliaga, Adrian Jarabo, Katja Zibrek, Diego Gutierrez, Rachel McDonnell, Mario Botsch |
To Stylize or not to Stylize? Effect of Shape and Material Stylization on the Perception of Computer Generated Faces ACM Transactions on Graphics (SIGGRAPH Asia 2015), 34(6), pp184:1-184:12 |
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2019 |
Eduard Zell, Katja Zibrek, Rachel McDonnell |
Perception of Virtual Characters SIGGRAPH Courses, pp21.1-21.17. DOI: http://dx.doi.org/10.1145/3305366.3328101 |
|
2022 |
Eduard Zell, Rachel McDonnell |
Compact Facial Landmark Layouts for Performance Capture Computer Graphics Forum (Eurographics) |
|
2015 |
Elena Kokkinara, Rachel McDonnell |
The effect of animation realism on face ownership and engagement FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813863 |
|
2015 |
Elena Kokkinara, Rachel McDonnell |
Animation realism affects perceived character appeal of a self-virtual face , pp221-226. DOI: http://dx.doi.org/10.1145/2822013.2822035 |
|
2020 |
Emma Carrigan, Eduard Zell, Cedric Guiard, Rachel McDonnell |
Expression Packing: As-Few-As-Possible Training Expressions for Blendshape Transfer Computer Graphics Forum (Eurographics), 39(2), pp219-233. DOI: http://dx.doi.org/10.1111/cgf.13925 |
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2020 |
Emma Carrigan, Katja Zibrek, Rozenn Dahyot, Rachel McDonnell |
Investigating perceptually based models to predict importance of facial blendshapes ACM SIGGRAPH Conference on Motion, Interaction and Games . DOI: http://dx.doi.org/10.1145/3424636.3426904 |
|
2018 |
Emma Carrigan, Ludovic Hoyet, Rachel McDonnell, Quentin Avril |
A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation Eurographics 2018 - Short Papers |
|
2018 |
Ilaria Torre, Emma Carrigan, Killian McCabe, Rachel McDonnell, Naomi Harte |
Survival at the museum: A cooperation experiment with emotionally expressive avatars International Conference on Multimodal Interaction (ICMI), pp423-427 |
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2019 |
Ilaria Torre, Emma Carrigan, Rachel McDonnell, Katarina Domijan, Killian McCabe, Naomi Harte |
The effect of multimodal emotional expression and agent appearance on trust in human-agent interaction ACM Conference on Motion, Interaction, and Games. DOI: http://dx.doi.org/10.1145/3359566.3360065 |
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2022 |
Ilaria Torre, Simon Holk, Elmira Yadollahi, Iolanda Leite, Rachel McDonnell, Naomi Harte |
Smiling in the Face and Voice of Avatars and Robots: Evidence for a smiling McGurk Effect IEEE Transactions on Affective Computing, pp1-12. DOI: http://dx.doi.org/10.1109/TAFFC.2022.3213269 |
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2021 |
Ilaria Torre, Simon Holk, Emma Carrigan, Iolanda Leite, Rachel McDonnell and Naomi Harte |
Dimensional perception of a smiling McGurk effect 9th International Conference on Affective Computing and Intelligent Interaction (ACII) |
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2017 |
Joao Paulo Cabral, Benjamin R Cowan, Katja Zibrek, Rachel McDonnell |
The influence of synthetic voice on the evaluation of a virtual character Interspeech , 2017-August, pp229 -233. DOI: http://dx.doi.org/10.21437/Interspeech.2017-325 |
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2013 |
Kajta Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell |
Evaluating the Effect of Emotion on Gender Recognition in Virtual Humans ACM Symposium on Applied Perception, pp45-49. DOI: http://dx.doi.org/10.1145/2492494.2492510 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
The effect of gender and attractiveness of motion on proximity in virtual reality ACM Transactions on Applied Perception, 17(4). DOI: http://dx.doi.org/10.1145/3419985 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops , pp169-170. DOI: http://dx.doi.org/10.1109/VRW50115.2020.00036 |
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2018 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role? IEEE Transactions on Visualization and Computer Graphics, 224(4), pp1681-1690 . DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638 |
|
2017 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task SAP '17 Proceedings of the ACM Symposium on Applied Perception , pp3-. DOI: http://dx.doi.org/10.1145/3119881.3119887 |
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2021 |
Katja Zibrek, Joao Cabral, Rachel McDonnell |
Does Synthetic Voice alter Social Response to a Photorealistic Character in Virtual Reality? 14th ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3487983.3488296 |
|
2015 |
Katja Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell |
Exploring the Effect of Motion Type and Emotions on the Perception of Gender in Virtual Humans ACM Transactions on Applied Perception, 12(3), pp11 |
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2019 |
Katja Zibrek, Rachel McDonnell |
Social presence and place illusion are affected by photorealism in embodied VR ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360064 |
|
2014 |
Katja Zibrek, Rachel McDonnell |
Does render style affect perception of personality in virtual humans? SAP '14 Proceedings of the ACM Symposium on Applied Perception, pp111-115. DOI: http://dx.doi.org/10.1145/2628257.2628270 |
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2019 |
Katja Zibrek, Sean Martin, Rachel McDonnell |
Is photorealism important for perception of expressive virtual humans in virtual reality? ACM Transactions on Applied Perception, 16(3). DOI: http://dx.doi.org/10.1145/3349609 |
|
2015 |
Kerstin Ruhland, Christopher E. Peters, Sean Andrist, Jeremy B. Badler, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... |
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception Computer Graphics Forum, 34(6), pp299-326 . DOI: http://dx.doi.org/10.1111/cgf.12603 |
|
2017 |
Kerstin Ruhland, Mukta Prasad, Rachel McDonnell |
Data-driven approach to synthesizing facial animation using motion capture IEEE Computer Graphics and Applications, 37(4), pp30-41. DOI: http://dx.doi.org/10.1109/MCG.2017.3271467 |
|
2014 |
Kerstin Ruhland, Sean Andrist, Jeremy B. Badler, Christopher E. Peters, Norman I. Badler, Michael Gleicher, Bilge Mutlu, Rach... |
Look me in the eyes: A survey of eye and gaze animation for virtual agents and artificial systems Eurographics State-of-the-Art Reports (EG '14 STARs), pp69-91 |
|
2022 |
Lauren Buck, Rachel McDonnell |
Security and Privacy in the Metaverse: The Threat of the Digital Human CHI EA ¿22, Proceedings of the 1st Workshop on Novel Challenges of Safety, Security and Privacy in Extended Reality |
|
2022 |
Lauren E. Buck, Mauricio Flores Vargas, Rachel McDonnell |
The Effect of Spatial Audio on the Virtual Representation of Personal Space IEEE VR Workshop on Sonic Interactions in Virtual Environments (SIVE) |
|
2012 |
Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell and Carol O'Sullivan |
Perception of finger motion from reduced marker sets ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'12), pp79-86 |
|
2009 |
Martin Prazak, Rachel McDonnell, Ladislav Kavan, and Carol O'Sullivan |
A perception based metric for comparing human motion Eurographics Ireland Workshop, pp75-80 |
|
2012 |
McDonnell R, Sundstedt V |
Introduction to special issue SAP 2012 ACM Transactions on Applied Perception, 9(3). DOI: http://dx.doi.org/10.1145/2325722.2325723 |
|
2012 |
McDonnell R, Sundstedt V |
Proceedings, SAP 2012 - ACM Symposium on Applied Perception: Preface Proceedings, SAP 2012 - ACM Symposium on Applied Perception, pp6- |
|
2010 |
McDonnell, R. and M. Breidt |
Face Reality: Investigating the Uncanny Valley for virtual faces 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2010) |
|
2021 |
McDonnell, R. and Zibrek, K. and Carrigan, E. and Dahyot, R. |
Model for predicting perception of facial action unit activation using virtual humans[Formula presented] Computers and Graphics (Pergamon), 100, pp81-92. DOI: http://dx.doi.org/10.1016/j.cag.2021.07.022 |
|
2008 |
McDonnell, R., Larkin, M., Dobbyn, S., Collins, S. and O'Sullivan, C. |
Clone Attack! Perception of Crowd Variety ACM Transactions on Graphics, 27(3). DOI: http://dx.doi.org/10.1145/1360612.1360625 |