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2019 |
Eduard Zell, Katja Zibrek, Rachel McDonnell |
Perception of Virtual Characters SIGGRAPH Courses, pp21.1-21.17. DOI: http://dx.doi.org/10.1145/3305366.3328101 |
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2018 |
Emma Carrigan, Ludovic Hoyet, Rachel McDonnell, Quentin Avril |
A Preliminary Investigation into the Impact of Training for Example-Based Facial Blendshape Creation Eurographics 2018 - Short Papers |
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2010 |
McDonnell, R. and M. Breidt |
Face Reality: Investigating the Uncanny Valley for virtual faces 3rd ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2010) |
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2007 |
Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan |
Pipeline for Populating Games with Realistic Crowds International Journal of Intelligent Games and Simulation, 4(2), pp1-15 |
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2012 |
Rachel McDonnell, Martin Breidt, and Heinrich Bulthoff |
Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Humans ACM Transaction on Graphics (SIGGRAPH 2012), 31(4), pp99:1-99:11. DOI: http://dx.doi.org/10.1145/2185520.2185587 |
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2012 |
Rachel McDonnell |
Appealing Virtual Humans Motion in Games, pp102-111. DOI: http://dx.doi.org/10.1007/978-3-642-34710-8_10 |
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2012 |
Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell and Carol O'Sullivan |
Perception of finger motion from reduced marker sets ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D'12), pp79-86 |
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2018 |
Ylva Ferstl, Rachel McDonnell |
A perceptual study on the manipulation of facial features for trait portrayal in virtual agents 18th International Conference on Intelligent Virtual Agents, pp281-288. DOI: http://dx.doi.org/10.1145/3267851.3267891 |
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2018 |
Ylva Ferstl, Rachel McDonnell |
Investigating the use of recurrent motion modelling for speech gesture generation 18th International Conference on Intelligent Virtual Agents, pp93-98. DOI: http://dx.doi.org/10.1145/3267851.3267898 |
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2012 |
McDonnell R, Sundstedt V |
Introduction to special issue SAP 2012 ACM Transactions on Applied Perception, 9(3). DOI: http://dx.doi.org/10.1145/2325722.2325723 |
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2012 |
McDonnell R, Sundstedt V |
Proceedings, SAP 2012 - ACM Symposium on Applied Perception: Preface Proceedings, SAP 2012 - ACM Symposium on Applied Perception, pp6- |
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2015 |
Zibrek K, McDonnell R |
Evaluating the uncanny valley with the implicit association test , pp135-. DOI: http://dx.doi.org/10.1145/2804408.2814179 |
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2015 |
Ruhland K, Zibrek K, McDonnell R |
Perception of personality through eye gaze of realistic and cartoon models , pp19-23. DOI: http://dx.doi.org/10.1145/2804408.2804424 |
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2015 |
Elena Kokkinara, Rachel McDonnell |
The effect of animation realism on face ownership and engagement FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813863 |
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2015 |
Costigan T, McDonnell R |
Speech independent emotion transfer for virtual faces FAA '15: Proceedings of Facial Analysis, and Animation, 11-September-2015. DOI: http://dx.doi.org/10.1145/2813852.2813862 |
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2015 |
Elena Kokkinara, Rachel McDonnell |
Animation realism affects perceived character appeal of a self-virtual face , pp221-226. DOI: http://dx.doi.org/10.1145/2822013.2822035 |
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2016 |
Carrigan E, Kokkinara E, Gheorghe F, Houlier M, Donikian S, McDonnell R |
Crowd appearance affects player performance in game combat scenarios , pp187-192. DOI: http://dx.doi.org/10.1145/2994258.2994273 |
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2016 |
Costigan T, Gerdelan A, Carrigan E, McDonnell R |
Improving blendshape performance for crowds with GPU and GPGPU Techniques , pp73-78. DOI: http://dx.doi.org/10.1145/2994258.2994275 |
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2016 |
Ylva Ferstl, Elena Kokkinara, Rachel McDonnell |
Do I trust you, abstract creature?: A study on personality perception of abstract virtual faces SAP '16 Proceedings of the ACM Symposium on Applied Perception , pp39-43. DOI: http://dx.doi.org/10.1145/2931002.2931014 |
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2017 |
Kerstin Ruhland, Mukta Prasad, Rachel McDonnell |
Data-driven approach to synthesizing facial animation using motion capture IEEE Computer Graphics and Applications, 37(4), pp30-41. DOI: http://dx.doi.org/10.1109/MCG.2017.3271467 |
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2017 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
Don't stand so close to me: Investigating the effect of control on the appeal of virtual humans using immersion and a proximity-based behavioral task SAP '17 Proceedings of the ACM Symposium on Applied Perception , pp3-. DOI: http://dx.doi.org/10.1145/3119881.3119887 |
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2017 |
Ylva Ferstl, Elena Kokkinara, Rachel McDonnell |
Facial features of non-player creatures can influence moral decisions in video games ACM Transactions on Applied Perception, 15(1), pp4-. DOI: http://dx.doi.org/10.1145/3129561 |
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2017 |
Joao Paulo Cabral, Benjamin R Cowan, Katja Zibrek, Rachel McDonnell |
The influence of synthetic voice on the evaluation of a virtual character Interspeech , 2017-August, pp229 -233. DOI: http://dx.doi.org/10.21437/Interspeech.2017-325 |
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2018 |
Katja Zibrek, Elena Kokkinara, Rachel McDonnell |
The Effect of Realistic Appearance of Virtual Characters in Immersive Environments - Does the Character's Personality Play a Role? IEEE Transactions on Visualization and Computer Graphics, 224(4), pp1681-1690 . DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638 |
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2018 |
Zibrek, K. and Kokkinara, E. and McDonnell, R. |
The effect of realistic appearance of virtual characters in immersive environments - Does the character's personality play a role? IEEE Transactions on Visualization and Computer Graphics, 24(4), pp1681-1690. DOI: http://dx.doi.org/10.1109/TVCG.2018.2794638 |
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2019 |
Katja Zibrek, Sean Martin, Rachel McDonnell |
Is photorealism important for perception of expressive virtual humans in virtual reality? ACM Transactions on Applied Perception, 16(3). DOI: http://dx.doi.org/10.1145/3349609 |
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2019 |
Pisut Wisessing, Katja Zibrek, Douglas Cunningham, Rachel McDonnell |
A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting ACM Symposium on Applied Perception. DOI: http://dx.doi.org/10.1145/3343036.3343127 |
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2019 |
Katja Zibrek, Rachel McDonnell |
Social presence and place illusion are affected by photorealism in embodied VR ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360064 |
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2019 |
Ylva Ferstl, Michael Neff, Rachel McDonnell |
Multi-objective adversarial gesture generation ACM SIGGRAPH Conference on Motion, Interaction and Games. DOI: http://dx.doi.org/10.1145/3359566.3360053 |
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2019 |
Ilaria Torre, Emma Carrigan, Rachel McDonnell, Katarina Domijan, Killian McCabe, Naomi Harte |
The effect of multimodal emotional expression and agent appearance on trust in human-agent interaction ACM Conference on Motion, Interaction, and Games. DOI: http://dx.doi.org/10.1145/3359566.3360065 |
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2020 |
Ylva Ferstl, Michael Neff, Rachel McDonnell |
Adversarial gesture generation with realistic gesture phasing Computers and Graphics, 89, pp117-130. DOI: http://dx.doi.org/10.1016/j.cag.2020.04.007 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
Walk this way: Evaluating the effect of perceived gender and attractiveness of motion on proximity in virtual reality IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops , pp169-170. DOI: http://dx.doi.org/10.1109/VRW50115.2020.00036 |
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2020 |
Emma Carrigan, Eduard Zell, Cedric Guiard, Rachel McDonnell |
Expression Packing: As-Few-As-Possible Training Expressions for Blendshape Transfer Computer Graphics Forum (Eurographics), 39(2), pp219-233. DOI: http://dx.doi.org/10.1111/cgf.13925 |
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2018 |
Carrigan E, Hoyet L, McDonnell R, Avril Q |
A preliminary investigation into the impact of training for example-based facial blendshape creation , pp49-52. DOI: http://dx.doi.org/10.2312/egs.20181042 |
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2020 |
Wisessing P, McDonnell R |
Evalu-light: A practical approach for evaluating character lighting in real-time . DOI: http://dx.doi.org/10.1145/3385955.3407937 |
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2020 |
Shubhajit Basak, Hossein Javidnia, Faisal Khan, Rachel McDonnell, Michael Schukat |
Methodology for Building Synthetic Datasets with Virtual Humans 31st Irish Signals and Systems Conference, ISSC 2020. DOI: http://dx.doi.org/10.1109/ISSC49989.2020.9180188 |
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2020 |
Ylva Ferstl, Michael Neff, Rachel McDonnell |
Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance International Conference on Intelligent Virtual Agents (IVA). DOI: http://dx.doi.org/10.1145/3383652.3423882 |
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2020 |
Emma Carrigan, Katja Zibrek, Rozenn Dahyot, Rachel McDonnell |
Investigating perceptually based models to predict importance of facial blendshapes ACM SIGGRAPH Conference on Motion, Interaction and Games . DOI: http://dx.doi.org/10.1145/3424636.3426904 |
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2020 |
Katja Zibrek, Benjamin Niay, Anne-Helene Olivier, Ludovic Hoyet, Julien Pettre and Rachel McDonnell |
The effect of gender and attractiveness of motion on proximity in virtual reality ACM Transactions on Applied Perception, 17(4). DOI: http://dx.doi.org/10.1145/3419985 |
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2021 |
Basak, S. and Khan, F. and McDonnell, R. and Schukat, M. |
Learning Accurate Head Pose for Consumer Technology from 3D Synthetic Data Digest of Technical Papers - IEEE International Conference on Consumer Electronics, 2021-January(9427768). DOI: http://dx.doi.org/10.1109/ICCE50685.2021.9427768 |
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2021 |
McDonnell, R. and Zibrek, K. and Carrigan, E. and Dahyot, R. |
Model for predicting perception of facial action unit activation using virtual humans[Formula presented] Computers and Graphics (Pergamon), 100, pp81-92. DOI: http://dx.doi.org/10.1016/j.cag.2021.07.022 |
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2022 |
Zibrek, K. and Niay, B. and Olivier, A.-H. and Pettre, J. and Hoyet, L. and McDonnell, R. |
Proximity in VR: The Importance of Character Attractiveness and Participant Gender Proceedings - 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2022, pp672-673. DOI: http://dx.doi.org/10.1109/VRW55335.2022.00187 |
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2022 |
Basak, S. and Corcoran, P. and McDonnell, R. and Schukat, M. |
3D face-model reconstruction from a single image: A feature aggregation approach using hierarchical transformer with weak supervision Neural Networks, 156, pp108-122. DOI: http://dx.doi.org/10.1016/j.neunet.2022.09.019 |
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2022 |
Torre, I. and Holk, S. and Yadollahi, E. and Leite, I. and McDonnell, R. and Harte, N. |
Smiling in the Face and Voice of Avatars and Robots: Evidence for a ‘smiling McGurk Effect’ IEEE Transactions on Affective Computing, pp1-12. DOI: http://dx.doi.org/10.1109/TAFFC.2022.3213269 |
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2022 |
Torre, I. and Deichler, A. and Nicholson, M. and McDonnell, R. and Harte, N. |
To smile or not to smile: The effect of mismatched emotional expressions in a Human-Robot cooperative task RO-MAN 2022 - 31st IEEE International Conference on Robot and Human Interactive Communication: Social, Asocial, and Antisocial Robots, pp8-13. DOI: http://dx.doi.org/10.1109/RO-MAN53752.2022.9900592 |
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2022 |
Bigioi, D. and Jordan, H. and Jain, R. and Mcdonnell, R. and Corcoran, P. |
Pose-Aware Speech Driven Facial Landmark Animation Pipeline for Automated Dubbing IEEE Access, 10, pp133357-133369. DOI: http://dx.doi.org/10.1109/ACCESS.2022.3231137 |
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2013 |
Cathy Ennis, Ludovic Hoyet, Arjan Egges, Rachel McDonnell |
Emotion Capture: Emotionally Expressive Characters for Games ACM SIGGRAPH Conference on Motion in Games, pp53-60. DOI: http://dx.doi.org/10.1145/2522628.2522633 |
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2013 |
Kajta Zibrek, Ludovic Hoyet, Kerstin Ruhland, Rachel McDonnell |
Evaluating the Effect of Emotion on Gender Recognition in Virtual Humans ACM Symposium on Applied Perception, pp45-49. DOI: http://dx.doi.org/10.1145/2492494.2492510 |
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2009 |
Martin Prazak, Rachel McDonnell, Ladislav Kavan, and Carol O'Sullivan |
A perception based metric for comparing human motion Eurographics Ireland Workshop, pp75-80 |
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2021 |
Darragh Higgins, Rachel McDonnell |
A preliminary investigation of avatar use in video-conferencing Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)(9419089), pp540-541. DOI: http://dx.doi.org/10.1109/VRW52623.2021.00152 |